Online NA · us1 104.143.3.90:28115 checked 9m ago
⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
By the numbersMatch stats
against its 150 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 42% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.
ResultsWorld resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:49 UTC15h ago | – | – | – | 0 |
| Tue 27 Oct, 11:48 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 11:49 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 11:49 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 11:49 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 11:49 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 11:49 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 11:49 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 11:49 UTC8d ago | – | – | – | 0 |
| Mon 19 Oct, 11:49 UTC9d ago | – | – | – | 0 |
| Sun 18 Oct, 11:49 UTC10d ago | – | – | – | 0 |
| Sat 17 Oct, 11:49 UTC11d ago | – | – | – | 0 |
| Fri 16 Oct, 11:49 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 23:24 UTC13d ago | – | – | – | 0 |
| Thu 15 Oct, 11:48 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 12:25 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 11:48 UTC14d ago | – | – | – | 0 |
| Tue 13 Oct, 12:25 UTC15d ago | – | – | – | 1 |
| Mon 12 Oct, 11:48 UTC16d ago | – | – | – | 0 |
| Sun 11 Oct, 11:48 UTC17d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online, and how reliable is it?
The lights are on at ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: online as you read this. About 13 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.
Does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run smoothly?
Averaging 60 server fps across the last 48 hours, it held a floor of 56. Buildings, deployables and everything else in the world pushed the entity count to 513. Memory use reached 3,169 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN on?
On Linux, ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN located?
Its region code is us1, and the NA tag places ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 104.143.3.90:28115.
Tags
What do the server tags on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN mean?
gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): The cap is 150 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $rus1 (Region code): Region code: us1; ^c (Creative): No gathering needed: build what you like in the sandbox; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP with loot handed over; ^k (Build server): Design and practise bases here; ^j (Battle royale): Fight and loot while the zone shrinks; ^i (Battlefield): Expect fast PvP: kits and high rates are on; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it sits under North America are the tags ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
You will find ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN on the following Rust Player Stats lists: Modded Rust servers, live, Rust aim training servers, ranked live, Rust server list: battlefield, Build and creative servers, live, Rust creative servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
Which map is running on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
The procedural map on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is size 6,000, generated by the game from seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called ▶BUILD & PLAY W/ FRIENDS.
What are the rules and settings on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
No gather rate appears in the name of ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. The cap is 8 players per group, the game's default. minigames & battle royale, parkour, battle royale, arenas and Bedwars. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Anti-cheat is on: VAC.
Player counts
How full is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN right now?
The board shows ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN at 0 players, with 150 slots in total. Averaged across seven days: 0 players. The high point: 3. It drew its biggest crowd of the last 48 hours at 22:00 UTC: 1 players on average.
Where does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN sit in the rankings?
⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN sits at #9,330 for player hours in the past seven days — #1,237 in North America and inside the top 42% of every ranked server.
Wipe days
What is the wipe schedule on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Every few hours a new world starts on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, so it keeps no wipe schedule; none of those resets counts as a wipe.
Connect
How do I join ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Press F1 in Rust, bring up the console and enter client.connect 104.143.3.90:28115. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://teatime.gg is where its website lives.
GlossaryServer tags
what each one meansPublished as mp150,ptrak,$rus1,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,NA
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$rus1
Gameplay
^c
^e
^d
^k
^j
^i
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
