Offline OC 180.150.25.250:28014 checked 6d ago
[AU] OzRust.com Development
By the numbersMatch stats
against its 150 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeThursday 5 November, 19:00 UTCin 6d 17h The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 13d 20hThu 12 Nov, 22:50 UTC
- 27d 20hThu 26 Nov, 22:50 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 41d 20hThu 10 Dec, 22:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 22:50 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is [AU] OzRust.com Development online, and how reliable is it?
Offline right now, with a last sighting 6 days 19 hours ago: [AU] OzRust.com Development. 7 of 168 hours were up over the last 7 full days, 4% of the time. On 4 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is [AU] OzRust.com Development on?
Linux carries Rust network protocol 2634 and build 167781 at [AU] OzRust.com Development. Steam updates your game for you, but the protocol has to match to join.
Where is [AU] OzRust.com Development located?
Its OC tag places [AU] OzRust.com Development in Oceania. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 180.150.25.250:28014 is the address.
Lists and filters
What do the server tags on [AU] OzRust.com Development mean?
gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; OC (Oceania): Oceania is where the browser lists it are the tags [AU] OzRust.com Development publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include [AU] OzRust.com Development?
You will find [AU] OzRust.com Development on the following Rust Player Stats lists: Oceania Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
Which map is running on [AU] OzRust.com Development?
The game generates the procedural map on [AU] OzRust.com Development.
What are the rules and settings on [AU] OzRust.com Development?
Nothing in the name of [AU] OzRust.com Development states a gather rate. Groups top out at 8 players, the default for the game. pve, other players are not fought. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is [AU] OzRust.com Development right now?
Down at the moment, [AU] OzRust.com Development was last seen 6 days 19 hours ago. The seven-day average for this server is 0 players.
Where does [AU] OzRust.com Development sit in the rankings?
In Oceania it is #179, and #15,284 on seven-day player hours, in the top 69% of all ranked servers: [AU] OzRust.com Development.
Wipe days
What is the wipe schedule on [AU] OzRust.com Development?
The prediction follows its tag, because too few of [AU] OzRust.com Development's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 14 days 3 hours ago is when its current world was made. The wipe schedule in its tags is every two weeks.
What does wipe day look like on [AU] OzRust.com Development?
The average busiest point of its recent wipes was 0 players. The crowd reached its peak 1 hours after the latest wipe.
Joining the server
How do I join [AU] OzRust.com Development?
Console route: F1 in Rust, then client.connect 180.150.25.250:28014. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.