Rust Player Stats
Live UTC 34,317 playing

Online EA 222.224.192.138:28015 checked 8m ago

[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]

monthly wipes moddedoxidepve
Players now4
Slots40
Full10%
7-day average6peak 16
Rank#1,278top 6% · #130 in EA
Last wipe26d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 40 slots
Players now4
10% of the slots taken
7-day average6
players on an average hour this week
7-day peak16
the fullest it got this week
48-hour peak14
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps57
average over 48 hours; 60 or more is smooth
Standingtop 6%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

FitnessServer performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 15h The force wipe · high confidence

wipe-day peak35players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 23 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:17 UTC26d ago 35 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?

The lights are on at [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: online as you read this. About 4 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run smoothly?

The last 48 hours average out at 57 server fps; it never dropped below 49. Its entity count reached 154,059: buildings, deployables and the rest of the world. Memory use reached 3,642 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] on?

Windows carries Rust network protocol 2635 and build 168909 at [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]. Steam updates your game for you, but the protocol has to match to join.

Where is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] located?

The EA tag on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] puts it in Asia. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 222.224.192.138:28015 is the address.

Server tags

What do the server tags on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): The cap is 40 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; EA (East Asia): The server browser files it under East Asia; rustmaps (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it are the tags [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

A single operator most likely stands behind [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] and the 5 other servers we track with the same ikkunn53.com hostname.

Which Rust Player Stats lists and filters include [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

These Rust Player Stats lists take [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Custom map, size 4,000 on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: the published file downloads from this page.

What are the rules and settings on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

No gather rate appears in the name of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]. Up to 8 players to a group, which is the default. It plays as pve, no player-versus-player fighting. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] right now?

4 of 40 slots are filled on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] right now. The seven-day average sits at 6 players; the peak reached 16. It drew its biggest crowd of the last 48 hours at 15:00 UTC: 12 players on average.

Where does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] sit in the rankings?

[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] sits at #1,278 for player hours in the past seven days — #130 in Asia and inside the top 6% of every ranked server.

Wipe schedule

What is the wipe schedule on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Once a month, [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 26 days 14 hours ago is when its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

The average busiest point of its recent wipes was 35 players. The crowd reached its peak 23 hours after the latest wipe.

Connect

How do I join [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

In the Rust console (F1) type client.connect 222.224.192.138:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://www.ikkunn53.com/rust is where its website lives.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players The cap is 40 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EA
East Asia The server browser files it under East Asia.

Other

rustmaps
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.