Rust Player Stats
Live UTC 53,611 playing

Online EA 222.224.192.138:28024 checked 12m ago

[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]

monthly wipes moddedoxidepve
Players now3
Slots40
Full8%
7-day average2peak 9
Rank#2,267top 10% · #221 in EA
Last wipe26d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 40 slots
Players now3
8% of the slots taken
7-day average2
players on an average hour this week
7-day peak9
the fullest it got this week
48-hour peak9
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps58
average over 48 hours; 60 or more is smooth
Standingtop 10%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02.557.51011:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

FitnessServer performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 40% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 8h The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 18 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:18 UTC26d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?

Online now, [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] is up. Going by the uptime it reports, the last restart came about 10 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] run smoothly?

58 server fps on average over 48 hours, and never under 39. Buildings, deployables and everything else in the world pushed the entity count to 117,104. Memory use reached 3,494 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] on?

Windows carries Rust network protocol 2635 and build 168909 at [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]. To get in, your game needs the same protocol; Steam handles the update.

Where is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] located?

The EA tag on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] puts it in Asia. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 222.224.192.138:28024.

Server tags

What do the server tags on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] mean?

Tags published by [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EA (East Asia): The server browser files it under East Asia; rustmaps (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

A single operator most likely stands behind [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] and the 5 other servers we track with the same ikkunn53.com hostname.

Which Rust Player Stats lists and filters include [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

These Rust Player Stats lists take [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

Custom map, size 4,000 on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]: the published file downloads from this page.

What are the rules and settings on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

Nothing in the name of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] states a gather rate. The cap is 8 players per group, the game's default. other players are not fought: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] at the moment?

3 of 40 slots are filled on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] right now. The seven-day average sits at 2 players; the peak reached 9. Peak traffic in the last 48 hours landed at 13:00 UTC, averaging 7 players.

Where does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] sit in the rankings?

In Asia it is #221, and #2,267 on seven-day player hours, in the top 10% of all ranked servers: [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA].

Wipe days

What is the wipe schedule on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

Once a month, [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 26 days 20 hours ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

At their busiest, its recent wipes drew 15 players on average. The crowd reached its peak 18 hours after the latest wipe.

How to join

How do I join [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

Console route: F1 in Rust, then client.connect 222.224.192.138:28024. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://www.ikkunn53.com/rust.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.