Rust Player Stats
Live UTC 102,455 playing

Online EA 222.224.192.138:28021 checked 9m ago

[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]

monthly wipes moddedoxidepve
Players now0
Slots40
Full0%
7-day average3peak 13
Rank#1,740top 8% · #171 in EA
Last wipe27d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average3
players on an average hour this week
7-day peak13
the fullest it got this week
48-hour peak7
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps55
average over 48 hours; 60 or more is smooth
Standingtop 8%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 32% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 23h The force wipe · high confidence

wipe-day peak32players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 23 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:18 UTC27d ago 32 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?

The lights are on at [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: online as you read this. The reported uptime puts the last restart at roughly 7 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] run smoothly?

55 server fps on average over 48 hours, and never under 2. Its entity count reached 156,405: buildings, deployables and the rest of the world. Memory use reached 3,617 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] on?

On Windows, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] located?

The EA tag on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] puts it in Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 222.224.192.138:28021.

Tags

What do the server tags on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] mean?

Tags published by [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp40 (Max players): Slot count: 40; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; EA (East Asia): East Asia is where the browser lists it; rustmaps (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

A single operator most likely stands behind [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] and the 5 other servers we track with the same ikkunn53.com hostname.

Which Rust Player Stats lists and filters include [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

The Rust Player Stats lists that include [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] are: Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

Custom map, size 4,000 on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: the published file downloads from this page.

What are the rules and settings on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

Nothing in the name of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] states a gather rate. The cap is 8 players per group, the game's default. It plays as pve, no player-versus-player fighting. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] at the moment?

The board shows [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] at 0 players, with 40 slots in total. Seven days back gives an average of 3 players and a peak of 13. It drew its biggest crowd of the last 48 hours at 12:00 UTC: 6 players on average.

Where does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] sit in the rankings?

[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] sits at #1,740 for player hours in the past seven days — #171 in Asia and inside the top 8% of every ranked server.

Wipe schedule

What is the wipe schedule on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

With the force wipe, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days 5 hours ago is when its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

The average busiest point of its recent wipes was 32 players. 23 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

In the Rust console (F1) type client.connect 222.224.192.138:28021. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://www.ikkunn53.com/rust is where its website lives.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust survival as standard.
mp40
Max players Slot count: 40.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EA
East Asia East Asia is where the browser lists it.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.