Rust Player Stats
Live UTC 96,383 playing

Offline 64.40.8.178:28014 checked 27d ago

UKN.GG - US Training Grounds - Medium II

moddedcarbon
Players now0
Slots150
Full0%
7-day average0peak –
Rank#16,397top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 150 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:28 UTC27d ago 1 – running 0
Tue 29 Sep, 09:28 UTC28d ago 7 – 1 days 0
Mon 28 Sep, 09:28 UTC29d ago 7 – 1 days 0
Sun 27 Sep, 09:30 UTC30d ago 15 – 1 days 0
Sat 26 Sep, 09:28 UTC31d ago 15 – 1 days 0
Fri 25 Sep, 09:28 UTC32d ago 10 – 1 days 0
Thu 24 Sep, 09:33 UTC33d ago 5 – 1 days 0
Wed 23 Sep, 09:29 UTC34d ago 5 – 1 days 0
Tue 22 Sep, 09:28 UTC35d ago 7 – 1 days 0
Mon 21 Sep, 09:28 UTC36d ago 7 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is UKN.GG - US Training Grounds - Medium II online, and how reliable is it?

Offline right now, with a last sighting 27 days 5 hours ago: UKN.GG - US Training Grounds - Medium II. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Which Rust version is UKN.GG - US Training Grounds - Medium II on?

Windows carries Rust network protocol 2633 and build 165217 at UKN.GG - US Training Grounds - Medium II. Steam updates your game for you, but the protocol has to match to join.

Where is UKN.GG - US Training Grounds - Medium II located?

Nothing in the tags places UKN.GG - US Training Grounds - Medium II, but its name points to North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 64.40.8.178:28014.

Server tags

What do the server tags on UKN.GG - US Training Grounds - Medium II mean?

The game's server browser reads these tags from UKN.GG - US Training Grounds - Medium II: gmrust (Game mode): The standard Rust survival rules apply here; mp150 (Max players): It holds 150 slots; ts500 (Group limit): Teams cap at 500; v2633 (Protocol): To join, your game has to run protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot comes to you here: aim and PvP practice; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs UKN.GG - US Training Grounds - Medium II?

One operator most likely runs UKN.GG - US Training Grounds - Medium II and the 14 other servers we track that share its ukn.gg hostname.

Which Rust Player Stats lists and filters include UKN.GG - US Training Grounds - Medium II?

The Rust Player Stats lists that include UKN.GG - US Training Grounds - Medium II are: Modded Rust servers, live, Rust aim training servers, ranked live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on UKN.GG - US Training Grounds - Medium II?

The procedural map on UKN.GG - US Training Grounds - Medium II is size 6,000, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called UKN Map.

What are the rules and settings on UKN.GG - US Training Grounds - Medium II?

No gather rate appears in the name of UKN.GG - US Training Grounds - Medium II. Groups top out at 500 players. It plays as minigames & battle royale, battle royale, parkour, arenas and Bedwars. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: VAC.

Player counts

What is the population on UKN.GG - US Training Grounds - Medium II at the moment?

The board shows UKN.GG - US Training Grounds - Medium II offline, last seen 27 days 5 hours ago.

Where does UKN.GG - US Training Grounds - Medium II sit in the rankings?

Player hours over seven days place UKN.GG - US Training Grounds - Medium II at #16,397, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on UKN.GG - US Training Grounds - Medium II?

There is no next wipe to predict for UKN.GG - US Training Grounds - Medium II, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 9 hours ago is when its current world was made.

What does wipe day look like on UKN.GG - US Training Grounds - Medium II?

The average busiest point of its recent wipes was 5 players. The crowd reached its peak 3 hours after the latest wipe.

Joining the server

How do I join UKN.GG - US Training Grounds - Medium II?

Console route: F1 in Rust, then client.connect 64.40.8.178:28014. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://ukn.gg.

GlossaryServer tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp150
Max players It holds 150 slots.
ts500
Group limit Teams cap at 500.
v2633
Protocol To join, your game has to run protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Gameplay

^e
Minigames It hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Loot comes to you here: aim and PvP practice.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.