Rust Player Stats
Live UTC 96,258 playing

Online 139.99.144.117:28014 checked 9m ago

UKN.GG - AU Training Grounds - Main

moddedcarbon
Players now0
Slots200
Full0%
7-day average2peak 23
Rank#2,614top 12%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average2
players on an average hour this week
7-day peak23
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list44 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 12%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75121:0006:0014:0023:0007:0016:00Wiped Mon 26 Oct, 04:01 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
01020304021:0006:0014:0023:0007:0016:00Wiped Mon 26 Oct, 04:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak39players, last three wipes

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 39, 30 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 22:09 UTC37d ago 39 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is UKN.GG - AU Training Grounds - Main online, and how reliable is it?

Online now, UKN.GG - AU Training Grounds - Main is up. Going by the uptime it reports, the last restart came about 2 days ago. 97% of the time over the last 7 full days, which is 163 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does UKN.GG - AU Training Grounds - Main run smoothly?

30 server fps on average over 48 hours, and never under 14. Its entity count reached 2,121: buildings, deployables and the rest of the world. 2,529 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is UKN.GG - AU Training Grounds - Main on?

On Windows, UKN.GG - AU Training Grounds - Main runs Rust network protocol 2634 and build 166652. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is UKN.GG - AU Training Grounds - Main located?

Nothing in the tags places UKN.GG - AU Training Grounds - Main, but its name points to Oceania. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 139.99.144.117:28014.

Lists and filters

What do the server tags on UKN.GG - AU Training Grounds - Main mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp200 (Max players): The cap is 200 slots; ts500 (Group limit): The team limit is 500; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot comes to you here: aim and PvP practice; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags UKN.GG - AU Training Grounds - Main publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs UKN.GG - AU Training Grounds - Main?

A single operator most likely stands behind UKN.GG - AU Training Grounds - Main and the 14 other servers we track with the same ukn.gg hostname.

Which Rust Player Stats lists and filters include UKN.GG - AU Training Grounds - Main?

These Rust Player Stats lists take UKN.GG - AU Training Grounds - Main: Oceania Rust servers, live, Modded Rust servers, live and Rust aim training servers, ranked live. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is running on UKN.GG - AU Training Grounds - Main?

Size 6,000, seed 1337: that is the procedural map UKN.GG - AU Training Grounds - Main runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: UKN Map.

What are the rules and settings on UKN.GG - AU Training Grounds - Main?

Nothing in the name of UKN.GG - AU Training Grounds - Main states a gather rate. Groups top out at 500 players. It plays as minigames & battle royale, arenas, parkour, Bedwars and battle royale. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on UKN.GG - AU Training Grounds - Main at the moment?

Out of 200 slots, 0 are taken on UKN.GG - AU Training Grounds - Main at this moment. The seven-day average sits at 2 players; the peak reached 23. It drew its biggest crowd of the last 48 hours at 10:00 UTC: 0 players on average.

Where does UKN.GG - AU Training Grounds - Main sit in the rankings?

The last seven days put UKN.GG - AU Training Grounds - Main at #2,614 on player hours: top 12% of all ranked servers.

Wipe timing

What is the wipe schedule on UKN.GG - AU Training Grounds - Main?

The record holds too few of UKN.GG - AU Training Grounds - Main's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 37 hours ago, its current world was made.

What does wipe day look like on UKN.GG - AU Training Grounds - Main?

The average busiest point of its recent wipes was 39 players. 30 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join UKN.GG - AU Training Grounds - Main?

Press F1 in Rust, bring up the console and enter client.connect 139.99.144.117:28014. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://ukn.gg is where its website lives.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166652,ts500

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp200
Max players The cap is 200 slots.
ts500
Group limit The team limit is 500.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Gameplay

^e
Minigames It hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Loot comes to you here: aim and PvP practice.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.